Merge pull request #9 from illinois-cs-coursework/aryan

Aryan
This commit is contained in:
Aryan Singh authored and GitHub committed 2026-09-27 18:47:14 -05:00 Unverified
commit d027c8b59f
1 file changed
+518 -225
+518 -225
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@@ -1,285 +1,578 @@
from datetime import datetime, timezone
import socket
from datetime import datetime, timezone
import threading
import time
import random
import json
import os
import random
import time
import sys
#setup logging
def _machine_index():
idx = os.environ.get("MACHINE_INDEX")
if idx is not None:
return int(idx)
return None
log_file = open(f"machine.{_machine_index()}.log", "a")
log_lock = threading.Lock()
def log(message):
timestamp = datetime.now().strftime("%H:%M:%S.%f")[:-3]
with log_lock:
print(f"[{timestamp}] {message}")
log_file.write(f"[{timestamp}] {message}\n")
log_file.flush()
def utc_time():
return datetime.now(timezone.utc).timestamp()
INTRODUCER_IP = "172.22.156.3" #hardcoded ip
IP = socket.gethostbyname(socket.gethostname()) #the vm IP address
SERVER_PORT = 8989
INTRODUCER_FLAG = (INTRODUCER_IP == IP)
HEART_BEAT_INTERVAL = 0.25
GOSSIP_INTERVAL = 0.25
FAILURE_TIMEOUT = 2.5
FAILURE_T_CLEANUP = 10.0
RETRY_INTERVAL = 5.0
FANOUT = 1
#fixed
INTRODUCER_IP = "172.22.156.3"
GLOBAL_PORT = 8989
MY_IP = socket.gethostbyname(socket.gethostname())
HEARTBEAT_INTERVAL = 0.25
GOSSIP_INTERVAL = 0.15
JOIN_RETRY_INTERVAL = 1.0
GOSSIP_FANOUT = 1
GOSSIP_FAILURE_TIMEOUT = 2.8
GOSSIP_S_SUSPECT_TIMEOUT = 1
GOSSIP_S_TIMEOUT_SUSPECT = 1.8
GOSSIP_FAILURE_TIMEOUT_CLEANUP = 10.0
#message json example:
# {
# type: "GOSSIP", or "JOIN", ...
# sender_id: (ip, port, timestamp),
# members: [
# {
# ip: "
# port: 8989,
# timestamp: 1234567890.123456,
# heart_beat: 1,
# state: "alive"
# },
# ...
members_list = {}
dead_members = set() #[BASICALLY VERSION TRACKING]this tracks members that have been marked as failed and removed from the membership list.
dead_members = set()
members_list_lock = threading.Lock()
#adding its self to the membership list
SELF_ID = (IP, SERVER_PORT, utc_time())
members_list[SELF_ID] = {
"heart_beat": 1,
"local_last_seen": utc_time(),
suspect_history = []
suspect_history_lock = threading.Lock()
MY_ID = (MY_IP, GLOBAL_PORT, utc_time())
members_list[MY_ID] = {
"heart_beat": 0,
"state": "alive",
"local_failed_since" : None,
"local_suspected_since" : None
"incarnation_counter": 0,
"local_last_seen": utc_time(),
"local_suspected_since": None,
"local_failed_since": None,
}
stop_event = threading.Event() #trigger to stop all threads when the program is exiting
stop_threads = threading.Event() #to trigger a full shut down
suspect_mode = threading.Event() #to trigger a switch to suspect mode
#one socket for all threads to use
server_socket = socket.socket(socket.AF_INET, socket.SOCK_DGRAM)
server_socket.bind((IP, SERVER_PORT))
server_socket.settimeout(1.0)
#responsible for handling incoming gossip messages, join requests on the introducer, and updating the membership list based on the received messages
#variable state
#the ip is a tie breaker for the version number, so we can deterministically resolve conflicts
#where two nodes have the same version number but different modes or drop rates
#extremely unlikely, but possible if two nodes are started at the same time and both switch modes simultaneously
cluster_state = {
"mode": "nosuspect",
"drop_rate": 0.0,
"version": (0, "0.0.0.0")
}
cluster_state_lock = threading.Lock()
#start the main shared socket
server_socket = socket.socket(socket.AF_INET, socket.SOCK_DGRAM) #UDP
server_socket.bind((MY_IP, GLOBAL_PORT))
server_socket.settimeout(0.05)
#global state switcher
def global_switcher(cmd, value):
if cmd == "switch":
cmd = "mode"
if cmd == "mode":
with cluster_state_lock:
if value in ["suspect", "nosuspect"]:
cluster_state["mode"] = value
cluster_state["version"] = (cluster_state["version"][0] + 1, MY_IP)
if value == "suspect":
suspect_mode.set()
else:
suspect_mode.clear()
with members_list_lock:
for m_id, m_data in members_list.items():
if m_id != MY_ID and m_data["state"] == "suspect":
m_data["state"] = "alive"
m_data["local_suspected_since"] = None
log(f"Resolved {m_id[0]}:{m_id[1]} suspect -> alive on switch to nosuspect")
log(f"Switched mode to {value}")
else:
log(f"Invalid mode value: {value}")
elif cmd == "drop_rate":
try:
drop_rate_value = float(value)
if 0.0 <= drop_rate_value <= 100.0:
with cluster_state_lock:
cluster_state["drop_rate"] = drop_rate_value
cluster_state["version"] = (cluster_state["version"][0] + 1, MY_IP)
log(f"Set drop rate to {drop_rate_value}%")
else:
log(f"Invalid drop rate value: {value}. Must be between 0 and 100.")
except ValueError:
log(f"Invalid drop rate value: {value}. Must be a number.")
#THREAD 1
def worker_1():
has_joined = INTRODUCER_FLAG #if this is the introducer, it has already joined
last_join_time = 0 #flag to track the last time a join request was sent to retry
has_joined = (INTRODUCER_IP == MY_IP)
last_join_attempt = 0.0
while not stop_event.is_set():
# If the node has not joined and enough time has passed since the last join attempt, send a JOIN request to the introducer
if not has_joined and (utc_time() - last_join_time > RETRY_INTERVAL):
join_payload = {
"type": "JOIN",
"sender_id": SELF_ID
}
server_socket.sendto(json.dumps(join_payload).encode('utf-8'), (INTRODUCER_IP, SERVER_PORT))
last_join_time = utc_time()
while not stop_threads.is_set():
#we keep retrying until we have joined the cluster
if not has_joined and (utc_time() - last_join_attempt) >= JOIN_RETRY_INTERVAL:
joining_message_payload = {"type": "JOIN", "sender_id": MY_ID}
joining_message_json = json.dumps(joining_message_payload)
try:
server_socket.sendto(joining_message_json.encode('utf-8'), (INTRODUCER_IP, GLOBAL_PORT))
except Exception as e:
log(f"JOIN send failed: {e}")
last_join_attempt = utc_time()
try:
data, addr = server_socket.recvfrom(65535)
msg = json.loads(data.decode('utf-8'))
msg_type = msg.get("type")
#handle join type
if msg_type == "JOIN":
join_ip, join_port, join_timestamp = msg["sender_id"]
join_id = (join_ip, join_port, join_timestamp)
with members_list_lock:
#if in dead members, ignore the join request
if join_id in dead_members:
continue
if join_id not in members_list:
members_list[join_id] = {
"heart_beat": 1,
"local_last_seen": utc_time(),
"state": "alive",
"local_failed_since" : None,
"local_suspected_since" : None
}
members_payload = []
for m_id, m_data in members_list.items():
members_payload.append({
"ip": m_id[0],
"port": m_id[1],
"timestamp": m_id[2],
"heart_beat": m_data["heart_beat"],
"state": m_data["state"]
})
#send the current membership list to the joining node
reply_payload = {
"type": "GOSSIP",
"sender_id": SELF_ID,
"members": members_payload
}
server_socket.sendto(json.dumps(reply_payload).encode('utf-8'), (join_ip, join_port))
#handle gossip type
elif msg_type == "GOSSIP":
#first time receiving a gossip message, mark the node as joined
if not has_joined:
has_joined = True
members_json = msg.get('members', [])
with members_list_lock:
for member in members_json:
member_id = (member['ip'], member['port'], member['timestamp'])
if member_id == SELF_ID or member_id in dead_members:
continue
incoming_state = member['state']
incoming_hb = member['heart_beat']
local_member = members_list.get(member_id)
if local_member is None:
if incoming_state == "failed":
dead_members.add(member_id)
continue
else:
members_list[member_id] = {
"heart_beat": incoming_hb,
"local_last_seen": utc_time(),
"state": incoming_state,
"local_failed_since" : None,
"local_suspected_since" : None
}
continue
if local_member["state"] == "failed":
continue
if incoming_state == "failed":
local_member["state"] = "failed"
local_member["local_failed_since"] = utc_time()
print(f"Member {member_id} marked as failed due to gossip.")
elif incoming_hb > local_member["heart_beat"]:
local_member["heart_beat"] = incoming_hb
local_member["local_last_seen"] = utc_time()
except socket.timeout:
continue
#handles incrementing the local node's heartbeat counter at regular intervals
try:
msg = json.loads(data.decode('utf-8'))
except Exception:
continue
msg_type = msg.get("type")
#handle dropping messages only on GOSSIP
if msg_type == "GOSSIP":
drop_rate = 0
with cluster_state_lock:
drop_rate = cluster_state["drop_rate"]
if drop_rate > 0.0 and (random.random() * 100) < drop_rate:
log(f"DROPPED GOSSIP message from {addr[0]}:{addr[1]}")
continue # Skip processing this message
#handle different message types
if msg_type == "JOIN":
if INTRODUCER_IP == MY_IP:
handle_join(msg)
elif msg_type == "GOSSIP":
handle_gossip(msg)
if not has_joined:
has_joined = True
log(f"Successfully joined the cluster via {addr[0]}:{addr[1]}")
else:
log(f"Unknown message type received from {addr[0]}:{addr[1]}: {msg_type}")
# THREAD 1 HELPERS
#this fixes the deadlock where handle_join held members_list_lock then called current_membership()
def _current_membership_locked():
result = []
for member_id, member_data in members_list.items():
result.append({
"ip": member_id[0],
"port": member_id[1],
"timestamp": member_id[2],
"heartbeat": member_data["heart_beat"],
"state": member_data["state"],
"incarnation": member_data["incarnation_counter"],
})
return result
def current_membership():
with members_list_lock:
return _current_membership_locked()
def current_cluster_state():
with cluster_state_lock:
return {
"mode": cluster_state["mode"],
"drop_rate": cluster_state["drop_rate"],
"version": list(cluster_state["version"]),
}
def handle_join(msg):
sender_id = tuple(msg["sender_id"])
with members_list_lock:
#check if the sender is in the dead members list
if sender_id in dead_members:
return
if sender_id not in members_list:
members_list[sender_id] = {
"heart_beat": 0,
"state": "alive",
"incarnation_counter": 0,
"local_last_seen": utc_time(),
"local_suspected_since": None,
"local_failed_since": None,
}
log(f"Added new member: {sender_id[0]}:{sender_id[1]}")
members_snapshot = _current_membership_locked()
control_state = current_cluster_state()
#we have to send back a GOSSIP message with our current membership list and cluster state
ack_payload = {
"type": "GOSSIP",
"sender_id": MY_ID,
"members": members_snapshot,
"mode": control_state["mode"],
"cluster_version": control_state["version"],
"drop_rate": control_state["drop_rate"],
}
try:
server_socket.sendto(json.dumps(ack_payload).encode('utf-8'), (sender_id[0], sender_id[1]))
except Exception as e:
log(f"Failed to send GOSSIP response to {sender_id[0]}:{sender_id[1]}: {e}")
def handle_member_update(member):
# 4 cases:
# 1. if i am being suspected, clear our name
# 2. new member, add to membership list
# 3. [hard] incarnation update
# 4. increase heartbeat, update last seen
member_id = (member["ip"], member["port"], member["timestamp"])
if member_id in dead_members:
return
recieved_incarnation = member["incarnation"]
recieved_heartbeat = member["heartbeat"]
recieved_state = member["state"]
#1
if member_id == MY_ID and recieved_state == "suspect" and recieved_incarnation >= members_list[MY_ID]["incarnation_counter"]:
log(f"Clearing my own name from suspect state due to gossip from {member_id[0]}:{member_id[1]}")
members_list[MY_ID]["state"] = "alive"
members_list[MY_ID]["incarnation_counter"] = recieved_incarnation + 1
members_list[MY_ID]["local_last_seen"] = utc_time()
return
#2
local_member_data = members_list.get(member_id)
if local_member_data is None:
if recieved_state == "failed":
dead_members.add(member_id)
log(f"Received failed state for unknown member {member_id[0]}:{member_id[1]}, ignoring")
return
members_list[member_id] = {
"heart_beat": recieved_heartbeat,
"state": recieved_state,
"incarnation_counter": recieved_incarnation,
"local_last_seen": utc_time(),
"local_suspected_since": utc_time() if recieved_state == "suspect" else None,
"local_failed_since": None,
}
if recieved_state == "suspect":
with suspect_history_lock:
suspect_history.append((member_id, utc_time()))
log(f"Added new member: {member_id[0]}:{member_id[1]} with state suspect")
else:
log(f"Added new member: {member_id[0]}:{member_id[1]}")
return
if local_member_data["state"] == "failed":
return #waiting for cleanup, ignore any updates
#3
if recieved_incarnation > local_member_data["incarnation_counter"]:
local_member_data["incarnation_counter"] = recieved_incarnation
if recieved_state == "alive":
if local_member_data["state"] != "alive":
log(f"Member {member_id[0]}:{member_id[1]} is now alive (incarnation update)")
local_member_data["state"] = "alive"
local_member_data["local_last_seen"] = utc_time()
local_member_data["local_suspected_since"] = None
local_member_data["local_failed_since"] = None
elif recieved_state == "suspect":
if local_member_data["state"] != "suspect":
with suspect_history_lock:
suspect_history.append((member_id, utc_time()))
log(f"Member {member_id[0]}:{member_id[1]} is now suspect (incarnation update)")
local_member_data["state"] = "suspect"
local_member_data["local_suspected_since"] = utc_time()
elif recieved_state == "failed":
if local_member_data["state"] != "failed":
log(f"Member {member_id[0]}:{member_id[1]} is now failed (incarnation update)")
local_member_data["state"] = "failed"
local_member_data["local_failed_since"] = utc_time()
#This is needed to handle the case where two nodes have the same incarnation number but different states. We need to resolve this deterministically.
# We will use the following rules:
# - If the received state is "suspect" and the local state is "alive", we will update the local state to "suspect".
# - If the received state is "failed" and the local state is "alive" or "suspect", we will update the local state to "failed".
elif recieved_incarnation == local_member_data["incarnation_counter"]:
if recieved_state == "suspect" and local_member_data["state"] == "alive":
local_member_data["state"] = "suspect"
local_member_data["local_suspected_since"] = utc_time()
with suspect_history_lock:
suspect_history.append((member_id, utc_time()))
log(f"Member {member_id[0]}:{member_id[1]} is now suspect (equal-incarnation update)")
elif recieved_state == "failed" and local_member_data["state"] in ["alive", "suspect"]:
local_member_data["state"] = "failed"
local_member_data["local_failed_since"] = utc_time()
log(f"Member {member_id[0]}:{member_id[1]} is now failed (equal-incarnation update)")
local_member_data["local_suspected_since"] = None
#4
if recieved_heartbeat > local_member_data["heart_beat"]:
local_member_data["heart_beat"] = recieved_heartbeat
local_member_data["local_last_seen"] = utc_time()
#we have to check the currect control state version and update our local state if the received version is newer
def handle_gossip(msg):
incoming_version = None
if "cluster_version" in msg:
try:
incoming_version = tuple(msg["cluster_version"])
except Exception:
incoming_version = None
if incoming_version is not None:
with cluster_state_lock:
if incoming_version > cluster_state["version"]:
cluster_state["mode"] = msg.get("mode", cluster_state["mode"])
cluster_state["drop_rate"] = msg.get("drop_rate", cluster_state["drop_rate"])
cluster_state["version"] = incoming_version
#also have to send the suspect thread event
if cluster_state["mode"] == "suspect":
suspect_mode.set()
else:
suspect_mode.clear()
#when switching to nosuspect, we have to clear any suspect states in our membership list
with members_list_lock:
for m_id, m_data in members_list.items():
if m_id != MY_ID and m_data["state"] == "suspect":
m_data["state"] = "alive"
m_data["local_suspected_since"] = None
log(f"Resolved {m_id[0]}:{m_id[1]} suspect -> alive on switch to nosuspect")
log(f"Updated cluster state to version {incoming_version}: mode={cluster_state['mode']}, drop_rate={cluster_state['drop_rate']}")
members_json = msg.get("members", [])
with members_list_lock:
for member in members_json:
handle_member_update(member)
#THREAD 2 - update my heartbeat
def worker_2():
while not stop_event.is_set():
while not stop_threads.is_set():
with members_list_lock:
members_list[SELF_ID]["heart_beat"] += 1
time.sleep(HEART_BEAT_INTERVAL)
members_list[MY_ID]["heart_beat"] += 1
time.sleep(HEARTBEAT_INTERVAL)
#THREAD 3 - send gossip messages to random members
#threshold, pure random can starve a peer for a few rounds and cause false positives.
_peer_queue = []
_peer_queue_lock = threading.Lock()
#handles sending gossip messages to a subset of alive peers at regular intervals
def worker_3():
peer_queue = []
while not stop_event.is_set():
global _peer_queue
while not stop_threads.is_set():
with members_list_lock:
current_peers = [member_id for member_id in members_list.keys() if member_id != SELF_ID and members_list[member_id]["state"] == "alive"]
current_peers = [member_id for member_id in members_list if member_id != MY_ID and members_list[member_id]["state"] in ["alive", "suspect"]]
members_payload = []
for m_id, m_data in members_list.items():
members_payload.append({
"ip": m_id[0],
"port": m_id[1],
"timestamp": m_id[2],
"heart_beat": m_data["heart_beat"],
"state": m_data["state"]
})
if current_peers:
#remove any peers from the queue that are no longer alive
peer_queue = [p for p in peer_queue if p in current_peers]
gossip_members_payload = current_membership()
gossip_control_payload = current_cluster_state()
#shuffled round-robin target selection
with _peer_queue_lock:
_peer_queue = [p for p in _peer_queue if p in current_peers]
selected_peers = []
num_to_select = min(FANOUT, len(current_peers))
for _ in range(min(GOSSIP_FANOUT, len(current_peers))):
if not _peer_queue:
_peer_queue = list(current_peers)
random.shuffle(_peer_queue)
if _peer_queue:
selected_peers.append(_peer_queue.pop(0))
for _ in range(num_to_select):
if not peer_queue:
peer_queue = list(current_peers)
random.shuffle(peer_queue)
for peer in selected_peers:
gossip_payload = {
"type": "GOSSIP",
"sender_id": MY_ID,
"members": gossip_members_payload,
"mode": gossip_control_payload["mode"],
"cluster_version": gossip_control_payload["version"],
"drop_rate": gossip_control_payload["drop_rate"],
}
if peer_queue:
selected_peers.append(peer_queue.pop(0))
for peer in selected_peers:
peer_ip, peer_port, _ = peer
payload = {
"type": "GOSSIP",
"sender_id": SELF_ID,
"members": members_payload
}
json_string = json.dumps(payload)
server_socket.sendto(json_string.encode('utf-8'), (peer_ip, peer_port))
try:
server_socket.sendto(json.dumps(gossip_payload).encode('utf-8'), (peer[0], peer[1]))
except Exception as e:
log(f"Failed to send GOSSIP to {peer[0]}:{peer[1]}: {e}")
time.sleep(GOSSIP_INTERVAL)
# handle failure detection and cleanup of failed members from the membership list
# THREAD 4 FAILURE DETECTION
def worker_4():
while not stop_event.is_set():
while not stop_threads.is_set():
current_time = utc_time()
to_remove = []
members_to_remove = []
with members_list_lock:
for member_id, member_data in members_list.items():
if member_id == SELF_ID:
continue
if member_id == MY_ID:
continue # Skip self
if member_data["state"] == "alive":
last_seen = member_data["local_last_seen"]
time_since_last_seen = current_time - last_seen
if time_since_last_seen > FAILURE_TIMEOUT:
#gossip
if not suspect_mode.is_set():
if member_data["state"] == "alive" and (current_time - member_data["local_last_seen"]) > GOSSIP_FAILURE_TIMEOUT:
member_data["state"] = "failed"
member_data["local_failed_since"] = current_time
log(f"Member {member_id[0]}:{member_id[1]} is now failed (gossip timeout)")
last_failed_since = member_data.get("local_failed_since")
if last_failed_since is not None and (current_time - last_failed_since) > FAILURE_T_CLEANUP:
to_remove.append(member_id)
#gossip + Suspect
else:
if member_data["state"] == "alive" and (current_time - member_data["local_last_seen"]) > GOSSIP_S_SUSPECT_TIMEOUT:
member_data["state"] = "suspect"
member_data["local_suspected_since"] = current_time
with suspect_history_lock:
suspect_history.append((member_id, current_time))
log(f"Member {member_id[0]}:{member_id[1]} is now suspect (gossip + suspect timeout)")
for member_id in to_remove:
dead_members.add(member_id)
elif member_data["state"] == "suspect" and (current_time - member_data["local_suspected_since"]) > GOSSIP_S_TIMEOUT_SUSPECT:
member_data["state"] = "failed"
member_data["local_failed_since"] = current_time
member_data["local_suspected_since"] = None
log(f"Member {member_id[0]}:{member_id[1]} is now failed (suspect timeout)")
#clean up for both modes
if member_data["state"] == "failed" and (current_time - member_data["local_failed_since"]) > GOSSIP_FAILURE_TIMEOUT_CLEANUP:
members_to_remove.append(member_id)
for member_id in members_to_remove:
del members_list[member_id]
dead_members.add(member_id)
log(f"Removed member {member_id[0]}:{member_id[1]}")
time.sleep(0.5)
time.sleep(0.1)
# THREAD 5 Handle stdin input for control commands
def worker_5():
while not stop_threads.is_set():
line = sys.stdin.readline()
if not line:
time.sleep(0.1)
continue
cmd = line.strip().split()
if not cmd:
continue
cmd_0 = cmd[0].lower()
if cmd_0 == "list_mem":
cmd_list_mem()
elif cmd_0 == "list_self":
print(str(MY_ID))
elif cmd_0 == "join":
print("auto joins at start up")
elif cmd_0 == "leave":
log("Leaving")
stop_threads.set()
elif cmd_0 == "display_suspects":
cmd_display_suspects()
elif cmd_0 == "switch":
if len(cmd) >= 2:
global_switcher("switch", cmd[1])
else:
print("Usage: switch suspect|nosuspect")
elif cmd_0 == "display_protocol":
with cluster_state_lock:
print(f"Mode: {cluster_state['mode']}, drop rate: {cluster_state['drop_rate']}")
elif cmd_0 == "set_drop_rate":
if len(cmd) >= 2:
global_switcher("drop_rate", cmd[1])
else:
print("Usage: set_drop_rate <number>")
else:
log(f"Unknown command: {cmd_0}")
#THREAD 5 HELPERS
def cmd_list_mem():
with members_list_lock:
for member_id, member_data in members_list.items():
if member_data["state"] == "failed":
continue
print(f"{member_id} state = {member_data['state']}, heartbeat = {member_data['heart_beat']}, incarnation = {member_data['incarnation_counter']}")
def cmd_display_suspects():
with suspect_history_lock:
if not suspect_history:
print("No suspects recorded.")
else:
print("Suspect history:")
for member_id, timestamp in suspect_history:
print(f"{member_id} suspected at {timestamp}")
# THREAD 6 - Display membership list in a pretty format
def worker_monitor():
while not stop_threads.is_set():
#for monitoring purposes
def worker_monitoring():
while not stop_event.is_set():
with members_list_lock:
local_ml = {
snapshot = {
member_id: member_data.copy()
for member_id, member_data in members_list.items()
}
with open("membership_list.txt", "w") as f:
for member_id, member_data in local_ml.items():
f.write(f"{member_id}: {member_data}\n")
time.sleep(0.5)
with cluster_state_lock:
mode = cluster_state["mode"]
drop_rate = cluster_state["drop_rate"]
t1 = threading.Thread(target=worker_1)
t2 = threading.Thread(target=worker_2)
t3 = threading.Thread(target=worker_3)
t4 = threading.Thread(target=worker_4)
t5 = threading.Thread(target=worker_monitoring)
try:
with open("membership_list.txt", "w") as f:
for member_id, member_data in snapshot.items():
f.write(f"{member_id}: {member_data}\n")
t1.start()
t2.start()
t3.start()
t4.start()
t5.start()
f.write(
f"Mode: {mode}, "
f"Drop Rate: {drop_rate}\n"
)
try:
while not stop_event.is_set():
time.sleep(0.5)
except KeyboardInterrupt:
print("\nExiting...")
stop_event.set()
except Exception as e:
pass
time.sleep(0.25)
t1.join()
t2.join()
t3.join()
t4.join()
t5.join()
server_socket.close()
if __name__ == "__main__":
t1 = threading.Thread(target=worker_1, daemon=True)
t2 = threading.Thread(target=worker_2, daemon=True)
t3 = threading.Thread(target=worker_3, daemon=True)
t4 = threading.Thread(target=worker_4, daemon=True)
t5 = threading.Thread(target=worker_5, daemon=True)
t6 = threading.Thread(target=worker_monitor, daemon=True)
t1.start()
t2.start()
t3.start()
t4.start()
t5.start()
t6.start()
try:
while not stop_threads.is_set():
time.sleep(0.1)
except KeyboardInterrupt:
log("Keyboard interrupt, shutting down...")
log("Shutting down...")
stop_threads.set()
t1.join(timeout=1.0)
t2.join(timeout=1.0)
t3.join(timeout=1.0)
t4.join(timeout=1.0)
t6.join(timeout=1.0)
log("Shutdown complete.")
server_socket.close()